Terrain Type LoS Cover Infantry Movement Walker Movement Tracked Movement Half-Tracked Movement Wheeled Movement
Open Open Open Open Open Open Open Open
Mud & Sand Open Open Half Half Half Half Half
Trees Partial Cover Open Open Open Open Open
Roads Open Open Open Open Improved Improved Improved
Rubble Open Open Open Open Impassable Impassable Impassable
Smoke Partial Cover Open Open Open Open Open
Structures & Impassable Terrain Blocked n/a Impassable Impassable Impassable Impassable Impassable
Climbable Structures & Plinths Partial Height Advantage Open Impassable Impassable Impassable Impassable
Swamps Open Open Open Open Amphibious Only Amphibious Only Amphibious Only
Water Open Open Amphibious Only Amphibious Only Amphibious Only Amphibious Only Amphibious Only
Ammo Crates Open Cover Open Open Open Open Open
Tank Traps Open Cover Open Impassable Impassable Impassable Impassable
Low Walls Open Cover Open Open Impassable for Armor 1 Impassable for Armor 1 Impassable for Armor 1
High Walls & Buildings Partial Cover Open Large+ Openings Only Large+ Openings Only Large+ Openings Only Large+ Openings Only
Multi-Story Buildings Partial between floors Cover between floors Open Large+ Openings Only Large+ Openings Only Large+ Openings Only Large+ Openings Only
Short Buildings & Quonset Huts Blocked, except for Walkers & Large/Huge Vehicles Cover Open Impassable Impassable Impassable Impassable
Wrecks Blocked, unless a Small Wreck Cover Open Open Impassable Impassable Impassable