| Terrain Type | LoS | Cover | Infantry Movement | Walker Movement | Tracked Movement | Half-Tracked Movement | Wheeled Movement |
|---|---|---|---|---|---|---|---|
| Open | Open | Open | Open | Open | Open | Open | Open |
| Mud & Sand | Open | Open | Half | Half | Half | Half | Half |
| Trees | Partial | Cover | Open | Open | Open | Open | Open |
| Roads | Open | Open | Open | Open | Improved | Improved | Improved |
| Rubble | Open | Open | Open | Open | Impassable | Impassable | Impassable |
| Smoke | Partial | Cover | Open | Open | Open | Open | Open |
| Structures & Impassable Terrain | Blocked | n/a | Impassable | Impassable | Impassable | Impassable | Impassable |
| Climbable Structures & Plinths | Partial | Height Advantage | Open | Impassable | Impassable | Impassable | Impassable |
| Swamps | Open | Open | Open | Open | Amphibious Only | Amphibious Only | Amphibious Only |
| Water | Open | Open | Amphibious Only | Amphibious Only | Amphibious Only | Amphibious Only | Amphibious Only |
| Ammo Crates | Open | Cover | Open | Open | Open | Open | Open |
| Tank Traps | Open | Cover | Open | Impassable | Impassable | Impassable | Impassable |
| Low Walls | Open | Cover | Open | Open | Impassable for Armor 1 | Impassable for Armor 1 | Impassable for Armor 1 |
| High Walls & Buildings | Partial | Cover | Open | Large+ Openings Only | Large+ Openings Only | Large+ Openings Only | Large+ Openings Only |
| Multi-Story Buildings | Partial between floors | Cover between floors | Open | Large+ Openings Only | Large+ Openings Only | Large+ Openings Only | Large+ Openings Only |
| Short Buildings & Quonset Huts | Blocked, except for Walkers & Large/Huge Vehicles | Cover | Open | Impassable | Impassable | Impassable | Impassable |
| Wrecks | Blocked, unless a Small Wreck | Cover | Open | Open | Impassable | Impassable | Impassable |